Setting the Mood


    mood = function( successes, failures, interactions, day)
         if successes > failures )
                mood = rainbows & unicorns;
         else
                mood = dungeons & dragons;

         for each +interaction
                mood = mood + joy;

         for each -interaction
               mood = mood - joy;

         switchday )
               case Monday:
                     mood = mood - all_good_things;
                     break;

               case Tuesday:
                     mood = mood - meetings;
                     break;

               case Wednesday:
                     mood = no_change;
                     break;

               case Thursday:
                     mood = mood + light_at_the_end_of_the_tunnel;
                     break;

               case Friday:
                     mood = mood + dreams_come_true;
                     break;

               case Weekend:
                     mood = party_like_a_rock_star;

    end
    Published on Monday, June 9, 2014
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    1 comment
    1 response to “Setting the Mood”
    1. Why are you so brilliant, though?

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